Video game unpacking and the world’s best projects which touch on the theme of culture of certain nations
Unpacking the Different Cultures in Video Games from Around the World
Many people like video games because they are exciting and interesting. You can learn more here https://en.m.wikipedia.org/wiki/Video_game. The beauty is in the simplicity of the background. When Unpacking appears, players see a room in front of them with several boxes. Each of these boxes must be unpacked and items placed in their appropriate places. For example, cupboards, drawers, shelves, or other items.
Unpacking has certain secrets. One of which is that it is designed to organize items and make each room more colorful and beautiful. It helps to put as many different items in it as possible. Unpacking is a gentle and kind illustration that all the necessary items end up in the right places. Players need to spend time to complete all these activities.
It Takes Two – New Discoveries
Video games have been very popular for years. Thanks to modern technology, they have begun to reveal more complex and interesting themes. It’s easy to think that the gaming market is just an industry for making money. In fact, this is not the case, games are developed with the goal of conveying a certain message to players. For example, environmental disasters or psychological conditions, as in It Takes Two.
Here, the main girl is young Rose, who has parents. Cody and May have reached the point where they want a divorce. Because of this, Rose loses her rational mind and her tears fill the lives of several dolls who look like her parents. They gradually replaced her mother and father. Gradually, the parents become trapped inside the dolls, which force them to perform certain tasks in order to return to their normal forms and lives.
Dr. Hakima is a therapist and helps this family. Cody and May begin to understand how they need to work together to get back to their daughter and make things right. This game has a great message that conveys significant things for every person who has a family.
The Impact of Video Games on Life
In today’s world everything is filled with digital technology, due to this there is increased anxiety and concern that young people are losing touch with the culture and starting to spend a lot of time playing video games. Different video games are very popular among children and teenagers, and this is normal because it is an opportunity to have fun.
Another question should arise as to what kind of video games children choose to spend their time playing. You can spend a lot of time playing, but now there are opportunities to provide gamers with different games that will be highly useful. For example, the ones that provide the culture of the world or a certain culture.
There are children’s games that are able to convey important information, to develop mental state or logical thinking. The main thing here is to make the right choice.
Video game industry is very interesting in fact and it is not simple. Its development needs a partnership of different people, especially proven game developers who can eliminate different problems in the process of development and publication of games.
It is worth noting that there are various video games that are not only interesting to young people, but also to older people who have different professions. Video games especially appeal to people who work in the cultural sector. This is due to such advantages:
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many opportunities for expansion;
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methods of improvement;
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ways of transforming art;
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storytelling;
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development of cultural themes.
Moving from simple storytelling to writing, interactive games play an important role. They are based on participation and can be controlled by players. In this way, gamers have the opportunity to test themselves in different roles, try to solve problems of varying complexity, make conscious choices, and use different strategies.
In this case, they play an active role rather than a passive one. Players can safely and easily think through failure and get feedback not only from the game, but also from the mentor. In this way, games have many possibilities and can solve problems of varying complexity. This is extremely important in expanding and improving art, history, and cultural theme information.
Sky People, Never Alone
E-Line Media explored the idea, the point of which was to expand the culture through a video game with Never Alone, available at /https://www.google.com/amp/s/www.pcworld.com/article/402459/beyond-blue-follows-never-alone-in-blending-games-and-education-this-time-with-bbc-backing.html/amp. The development of the game was done in collaboration with the Cook Inlet Tribal Council, a pioneering Alaska Native tribal organization. The goal of this collaboration was to focus on a mission to celebrate the culture, history, and language of this nation. There was also a great desire to inspire the people of Alaska to promote their culture.
The game was created during 2 years and resulted in Never Alone. It is available not to Alaska Natives, but to the Native community. It is a really great project that tells a story written in the Inupiat language. There are 26 short documentary clips included here that open up as the game progresses.
This collaborative work was a great puzzle for two players who are introduced to the basic themes of interdependence, wisdom, and resilience. These qualities are acceptable to Native Alaskans who survive in some of the harshest and most beautiful places on planet Earth.
There is a global and very important theme covered in Never Alone. During the whole period of its existence, the game was downloaded more than 4 million times. It has been mentioned in more than 1,000 articles, including such prominent publishers as:
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Guardian;
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BBC;
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NPR;
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The New Yorker;
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LA Times.
The game is one of the top 75 games in the world and has been nominated for almost every major award. Accordingly, it is profitable. As a result, CITC became a major shareholder of E-Line Media. This collaboration influenced the creation of a stylish management team.
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